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Lighthunter

May 2026 – Present Founder Film & Production
Lighthunter app icon

I'm the founder and sole engineer of Lighthunter, and I built the whole product: a web app (Next.js / Supabase), native iPhone and iPad apps (SwiftUI), and a Chrome extension, all sharing one real-time backend and an AI layer.

Next.js Supabase SwiftUI TypeScript Claude Chrome Extension Semantic Search

One Synced Product, Three Surfaces

Solo-built one live, synced product across three surfaces: a web app (Next.js / Supabase), native iPhone and iPad apps (SwiftUI), and a Chrome extension, all sharing the same real-time data.

Physics-Based Lighting Designer

Built a physics-based lighting designer that lets cinematographers plan and visualize lighting setups before they ever step on set.

Claude AI Layer

Layered Claude throughout the product: semantic shot-list search, look-based reference search, an auto-tagged searchable library, and call-sheet / shot-list parsing.

Lighthunter shot-planning workspace showing scenes, shots, references, and a lighting diagram
The shot-planning workspace: organize scenes and shots, attach references, and design lighting setups, all in one place.

Reflection

Lighthunter started after I met a UK filmmaker in San Francisco who knows the film world inside out, and I handled the engineering. He's since stepped back, and I own and run it now. I'm the whole engineering team across web, native iOS, a Chrome extension, and an AI layer, which means every product and technical decision is mine to make. It's where I get to push my range as a product engineer and build something I genuinely care about: shipping real features for real users, and obsessing over the UX until the tools disappear into their workflow on set.